Character Concept and Development

Based on the initial ideas we came up with last year, the character has seen some major development. We have two new pieces of concept art, including a character sheet that has formed the basis of the 3D sculpt.

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This is a coloured sketch by Josh that demonstrated our ideas and gave us a good starting point for the character sheet. Note the large gloves and boots that give the character a stylised appearance. These are features we maintained throughout the characters development.

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This is the character sheet Josh is referencing to develop his 3D sculpt. All the features and colours present in this sheet are elements we intend to carry onto the finished product. Note that each character has elements of either bright gold, red, blue or green. These parts of the character will be coloured depending on the controlling player.

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This is the 3D sculpt in it’s current state. Once the model has been fully detailed and textured it will be turned into a low poly model and brought into the game.

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